During this project, I was part of a multidisciplinary team tasked with developing an immersive game. My responsibility was to conceptualize and design the essential visual elements for the game’s narrative and puzzles.
I created components such as cards, manuals, and other elements, ensuring that each piece was aligned with the project’s narrative and aesthetic. I designed the game box to capture the mysterious and technological essence of Hack Forward, balancing creativity with functionality.
At the same time, I created graphic elements and illustrations, as well as designed intuitive interfaces for both PC and mobile, ensuring a smooth and immersive user experience.
For interface design and user experience, I focused on creating screens that allowed players to fully immerse themselves in the story without interruptions. Each interaction was designed to advance the narrative, making players feel immersed in the world of Hack Forward.
The main challenge was to strike a balance between visually appealing design and practical functionality. I ensured that digital elements maintained player immersion and that the interface was intuitive and adaptable across different platforms.
My goal was to create a cohesive and immersive experience where each visual element, from the packaging to the user interface, contributed to drawing the player into the story of Hack Forward, enhancing their engagement and enjoyment of this challenging and fascinating experience.